Sand Dunes
Shot 1

Shot 1

The graph I created to tile the sand dunes

The graph I created to tile the sand dunes

Sand Dunes

Material 100% created with GAEA
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As GAEA is still missing "tiled processing", there are few methods to make it tile-able inside of GAEA. Without needing to export it to Photoshop, Substance Designer or Alchemist. I created a macro to hide seams of irregular/rocky surfaces. But doesn't work perfectly for smooth surfaces.

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